CHIP'S CHALLENGE
 FRACTAL GENERATOR PROGRAM
 INSTRUCTIONS
 
Chip's Challenge has a secret. In it's many codes for levels of 
play, there is a code which will allow you to enter into the 
infinite world of fractals. A fractal is a geometrical or physical 
structure that has an irregular or fragmented shape at all scales 
of measurement between a greatest and a smallest scale such that 
certain mathematical or physical properties of the structure are 
greater than the spatial dimensions. If you can understand the 
definition, that's what a fractal is.
 
Fractals were discovered by a man named Benoit Mandlebrot and he 
even named one of the images you'll see in this program after 
himself. There are lots of different images to be seen in this 
program, so don't just stay in one area. Now, on with the fun of 
fractals.
 
The code for entering the program is MAND. After it is entered. a 
picture will start to form on the screen. DON'T TOUCH ANY BUTTONS 
UNTIL THE PICTURE IS DONE. When it's done, then you can move 
around and zoom in to see more details. NOTE: Since each picture 
has extremely fine detail, it will usually take a few minutes for 
an image to form. Especially if there is black in ore around the 
picture.
 
CONTROLS FOR THE PROGRAM:
 
(B) Button: When this button is pushed, it will create a box 
outline on the screen which you can move around. When 
the button is pushed again, the image on the screen 
will zoom away from you.
 
(A) Button: When this button is pressed, it will also create a box 
outline. When pressed again, this will cause the image 
to zoom towards you.
 
NOTE: After the image has either been zoomed away or towards you, 
take the outline off the screen and let the Lynx adjust the 
picture to more detail.
 
OPTION 1 Button: This will create and vanish he box outline. 
NOTE: Always take the outline off the screen 
after you are done with it.
 
OPTION 2 Button: This will create the box outline and starts the 
color cycling on the screen. One push on the 
button causes the cycling to go forward. Another 
push causes it to go backwards and a third will 
stop the cycling altogether. NOTE: To change the 
color of the cycling, go to the index.
 
PAUSE Button: This button will cause the MANDLEBROT / JULIA SET 
EXPLORER INDEX to appear on the screen. In the 
index, you can change the depth, color and cycle 
rate of the fractal's and also create your own 
pictures. The index should look like this:
 
 MANDLEBROT EXPLORER
 
 X: FE.0000000000
 Y: FE.0000000000
 STEP: 00.0800000000
 DEPTH: 0100
 PALETTE: 00
 CYCLE RATE: 04
 XJUL: 00.0000000000
 YJUL: 00.0000000000
 
You can change anything you want on the index and it will not hurt 
the Chip's Challenge game. But, before you change any of the X, Y, 
XJUL and YJUL settings, look at all the different images that can 
be found in the pictures on the screen. You can change the palette 
and cycle rate without messing up the programmed images. NOTE: 
There are two different programs to play with in this game. To 
see the other images other than Mandlebrot's, go to the index and 
push OPTION 2. It will change the title from MANDLEBROT EXPLORER 
to JULIA SET EXPLORER.
 
That's all there is to this program. Hope this help's you have 
lots of fun exploring the infinite images of the fractal 
generator.
 
NOTE: These instructions have been created by KALE SWINDELL 1990 
and have not been copied from any other source material.
 
The Lynx Mandelbrot code does 48-bit fixed-point math using 8 bits of
integer and 40 bits of fraction, via the hardware multiplier (16x16) and a
lot of help from the 65C02. The comment line on it (the source) says it
was written by Steve Landrum of Blue Lightning fame.
 

Chip's Challenge



Fractal Generator
Chip's Challenge has a secret. In its many codes for levels of play, there is a code which will allow you to enter into the infinite world of fractals. A fractal is a geometrical or physical structure that has an irregular or fragmented shape at all scales of measurement between a greatest and a smallest scale such that certain mathematical or physical properties of the structure are greater than the spatial dimensions. If you can understand the definition, that's what a fractal is.

Fractals were discovered by a man named Benoit Mandlebrot and he even named one of the images you'll see in this program after himself. There are lots of different images to be seen in this program, so don't just stay in one area. Now, on with the fun of fractals.

The code for entering the program is MAND. After it is entered. A picture will start to form on the screen. DON'T TOUCH ANY BUTTONS UNTIL THE PICTURE IS DONE. When it's done, then you can move around and zoom in to see more details. NOTE: Since each picture has extremely fine detail, it will usually take a few minutes for an image to form. Especially if there is black in ore around the picture.

CONTROLS FOR THE PROGRAM:

(B) Button: When this button is pushed, it will create a box outline on the screen which you can move around. When the button is pushed again, the image on the screen will zoom away from you.

(A) Button: When this button is pressed, it will also create a box outline. When pressed again, this will cause the image to zoom towards you.

NOTE: After the image has either been zoomed away or towards you, take the outline off the screen and let the Lynx adjust the picture to more detail.

OPTION 1 Button: This will create and vanish he box outline. NOTE: Always take the outline off the screen after you are done with it.

OPTION 2 Button: This will create the box outline and starts the color cycling on the screen. One push on the button causes the cycling to go forward. Another push causes it to go backwards and a third will stop the cycling altogether. NOTE: To change the color of the cycling, go to the index.

PAUSE Button: This button will cause the MANDLEBROT / JULIA SET EXPLORER INDEX to appear on the screen. In the index, you can change the depth, color and cycle rate of the fractal's and also create your own pictures. The index should look like this:

MANDLEBROT EXPLORER
 
X: FE.0000000000
Y: FE.0000000000
STEP: 00.0800000000
DEPTH: 0100
PALETTE: 00
CYCLE RATE: 04
XJUL: 00.0000000000
YJUL: 00.0000000000

You can change anything you want on the index and it will not hurt the Chip's Challenge game. But, before you change any of the X, Y, XJUL and YJUL settings, look at all the different images that can be found in the pictures on the screen. You can change the palette and cycle rate without messing up the programmed images.

NOTE: There are two different programs to play with in this game. To see the other images other than Mandlebrot's, go to the index and push OPTION 2. It will change the title from MANDLEBROT EXPLORER to JULIA SET EXPLORER.

PAUSE + Option 1: This resets to the original viewing coordinates of the set.

PAUSE + Option 2: This copies the X,Y coordinate to the Julia set index, enables Julia set mode and switches to the original viewing coordinates.

That's all there is to this program. Hope this help's you have lots of fun exploring the infinite images of the fractal generator.
submitted by Kale Swindell and Harry Dodgson

Julia Set Patterns for Fractal Generator

         Name: Spirals
X: FD.8F22 / Y: FE.6D7C / Step: 00.08 /
Depth: 20 / XJUL: 00.5 / YJUL: 00.05
** For mesh picture: X: FD.9F22 / Y: FE.8D7C / Step: 80.07A

NOTE: To increase or decrease depth of picture while the mesh is on, just increase or decrease the second and third numbers after the decimal on STEP.
submitted by Elak Swindell