If you look at the list you will find the names of the sound files and the events in the game that they are associated with. For example, the sound Chip makes when he steps on a bomb or into the water is "bummer.wav". To play any of these sound files, select RUN from the main Windows directory and type in the name of the sound file you would like to hear. To play other .wav files that may be on your computer (check the Windows directory by typing dir *.wav in DOS, or use the find file command in Windows file manager) enter their path and name in the RUN command. For example, the file winlevel.wav is found at the C:\BOWEP\WINLEVEL.WAV If you use the Windows File Manager to find all .wav files on your hard drive, to hear them all you have to do is double click on any one of the file names.
Now, you will notice that in the list of sounds for Chip's Challenge that there is a Thief sound (for when the Spy takes your stuff) and a Bomb Sound (for when a bomb is exploded). To make the game play these sounds when these events occur, edit the ENTPACK.INI file. I changed the file name for ThiefSound to ThiefSound=wipe.wav, and the file name for BombSound to BombSound=jezzdead.wav [these are sound files used in Jezzball]. Make sure that whatever .wav file you use, it is in the BOWEP directory with the other .wav files used by the CC game. This is fun, and I think it makes the game better. There are a few levels where these sounds will help, for instance KABLAM! where it is handy to hear the bombs exploding when you can't see the fireballs hitting them.
Of course, you could use this method to change any of the sounds. If you don't like the "BUMMER" sound for example, change ChipDeathSound to ding.wav [or whatever you like]. You could also create your own sounds and put them into the game.
If you have a version of the game with original files for thief and bomb sounds, let me know. The other sound that is listed is SoundOnSound (chimes.wav, the same as for SocketSound). Pat Savino sent me this e-mail about this sound: "In the Options menu, there is a toggle to turn sound effects on or off. When you turn "Sounds On", the "Sound" it plays is whatever file is listed in this spot in the .ini file. Hence, "SoundOnSound"."
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